AI Insights · Timothy · June 2021
Top 5 Season Pass Games on Unified Platform in Norway, Q2 2021
Explore the performance of the top 5 season pass games in Norway during Q2 2021, with insights on downloads, revenue, and active users.
In Q2 2021, Norway saw significant activity in the season pass games category on a unified platform. Here’s a closer look at the top 5 games, their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Crash Bandicoot: On the Run! from King experienced a noticeable decline in weekly downloads, starting at 14.1K at the end of March and dropping to around 845 by the end of June. Weekly revenue followed a similar trend, peaking at $2.3K in late March and decreasing to approximately $509 by the end of June. Active users also saw a decline from 30.4K to around 6.2K over the quarter.
Clash Royale by Supercell showed a significant increase in weekly revenue, particularly in June, peaking at nearly $109.9K. Downloads also saw an upward trend, starting from 1.7K at the end of March and reaching around 4.5K by early June. Active users steadily increased from 100.7K to approximately 152.7K by the end of the quarter.
POP! Slots ™ Live Vegas Casino from PlayStudios had fluctuating download numbers, reaching a high of 7.9K in late April before dropping to just 51 by the end of June. Revenue followed a similar pattern, with a peak of $1.6K at the end of June. Active users peaked at 13.8K at the end of May but declined to around 5.5K by the end of June.
Clash of Clans, another popular title from Supercell, showed consistent performance with weekly revenue peaking at approximately $138.4K in mid-April. Weekly downloads remained relatively steady, averaging around 2.5K. Active users saw a slight fluctuation but remained strong, ending the quarter at around 162.1K.
Finally, Mighty Party: Battle Heroes by Panoramik Games demonstrated a steady increase in both weekly revenue and active users, with revenue peaking at $11.5K in mid-June. Downloads also increased, reaching a high of 4.3K in early June. Active users showed significant growth, ending the quarter at approximately 13.6K.
For more detailed insights and data, visit Sensor Tower.